Overview: In 600 VT, Elora Silverwater played a key role in establishing laws governing the use of magic in Valora. With the growing influence of magic, Elora sought to create a framework that balanced the use of arcane power with ethical and legal standards, ensuring that magic would serve the people and not endanger them.
Date: 600 VT
Participants:
- Elora Silverwater
- Silverwater family
- Council of Valora
Cause: As magic became more widely practiced across Valora, there was a growing need for regulation. Without proper governance, magical misuse had the potential to cause chaos or be weaponized by those seeking power.
Story:
Elora Silverwater, a gifted mage and a member of the Council of Valora, recognized the risks posed by unchecked magic. Through careful deliberation and collaboration with the Archivium, she proposed a series of laws designed to regulate magical practice. These laws outlined who could study magic, how it could be used, and the consequences for those who violated these standards.
One of Elora’s key contributions was establishing magical licenses, ensuring only those trained in the Silverwater Academy could wield higher-level spells. The laws also prohibited certain dangerous forms of magic, such as necromancy and mind control, and provided guidelines for the responsible use of enchantments and potions.
The Council of Valora accepted her proposals, and the laws were quickly enacted. Elora’s work safeguarded Valora from potential magical disasters, ensuring that the arcane arts remained a force for good.
Outcome: The Formation of Magical Law brought stability and safety to the use of magic in Valora, preventing its misuse. These laws, carefully designed by Elora, became a central part of Valoran governance, fostering the responsible development of magic and maintaining peace throughout the realm.
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